Then we have a few emergency shield heals in case our shield, our first line of defense, fails.įor our health we first provide a layer of "ablative armor" thanks to temporary HP gained from our specializations as we use kit modules and HP heals. This BuildThis build uses multiple redundant 'layers' to ensure survival while using potent yet flexible and fairly wide-ranging offensive options to take down the enemy - all the while still having additional control, utility and team support build in to make ones presence a true boon for the team.įor defense we use multiple sources of passive and thus continuous shield regeneration and further enhance them with shield hardness buffs that are permanently active (100% uptime). In my opinion 'immune or dead' is a good way to end up overconfident due to the immune bit and head straight for a lot of the dead bit when things get just a hair too tough for the immunity to be able to handle things. When facing tougher situations though, it quickly becomes overwhelmed and, given that one is either immune to damage or has almost no toughness, one quickly ends up taken off guard and 'squished'. Unfortunately, that leaves them with only a 10s window where they can genuinely survive taking damage - plus a second chance once every 30s and to be fair, for most easier fights that suffices just fine. With that, they consider their defense handled and their survival sufficiently likely and proceed to add whatever their build focuses on in all the other spots - usually focusing exclusively on offensive options. Usually, they also add the Na'khul Temporal Operative Minigun as their secondary weapon for the set bonus as well as the Mud's Time Device kit module. That shield grants a brief moment of invulnerability once a minute. Other BuildsThe typical approach is to use the Na'khul Temporal Operative Personal Shield. It follows up with a good versatile set of abilities, from heals over buffs to debuffs and even control effects, while still ensuring that it has enough offensive capability to handle any enemy you can imagine.Īs a result, this build is not only practically indestructible but also able to handle entire armies on its own while still being able to adapt to just about any circumstances imaginable and being a good team-player. 'build' puts the survival of our ground forces first and foremost. Most of them will probably be answered before this discussion is over. If you got questions, make a note and post them at the end. We'll start with an overview of this strategy, or 'build' as it is commonly called, followed by a comparison with other widely employed strategies, and then move on to looking at this one in detail. Today we are going to discuss a particular strategy for you to employ in ground combat. Roles: DPS, Tank, Secondary Healer, Secondary Support.īHE Record: 1.28k DPS (#89 on the DPS League leaderboard)
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